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It is a bit cheeky of them to include characters in the main box which you then have to buy as a separate bonus pack to get the figure, but I suppose it keeps the cost of the base game down. All of the miniatures in Imperial Assault are, as you would expect from Fantasy Flight, excellent. I don’t have much to say about the physical differences between the 2 games. But that all comes from the IP, the game designers were able to be lazy in this respect - their backstory was written for them 40 years ago. The imperial march was stuck in my head before we’d even got the lid off the box. I immediately knew who I was, what was happening, what I was trying to achieve, and who my enemy was. Imperial Assault has no problems here - it’s Star Wars, the Death Star has just been blown up, you’re rebels. It was the bigger picture we felt was missing I didn’t really know who my character was or what their motivation was, or what Gloomhaven was really like as a place. The individual scenarios were all excellently written, we all knew where we were, what we were doing and why. As a group playing Gloomhaven, we often found the flavour included in the box - in the book and on the cards - to be somewhat lacking. The world of Gloomhaven is appealing, and I want to dive into it more deeply. There are no elves, dwarves or orcs in Gloomhaven - instead the titular city is populated with a whole array of races and species as diverse as those of classic fantasy, but fresh and interesting. I think that Issac has done a wonderful job creating a fantasy world with a lot of depth, without falling into the classic tropes. Anyway, I am generally more a fan of a fantasy setting over a sci-fi one.
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I am a fan of Star Wars, well, I am a fan of the idea of Star Wars - none of the actual output of the franchise ever seems to live up to what Star Wars is in my head. Imperial Assault is set in the Star Wars universe, while Gloomhaven is set in a fantasy world straight out of Issac Childres’ imagination. The first, most obvious difference is the theme and setting.
#Birthright campaign setting imperial city series#
I have also not played Imperial Assault with the companion app, so all of my comments relate to playing the game with a player controlled Empire.Īt the highest level these two games are very similar you each pick a character and then cooperatively play your way through a series of combat heavy missions, upgrading your character as you go. The same person in my gaming group who owns both Imperial Assault and Gloomhaven also owns Descent, so we will eventually get around to it that just hasn’t happened yet. I am aware that Descent would probably be a better game with which to compare Gloomhaven, given their similar themes I just haven’t played it yet. I have played through 3 Imperial Assault campaigns once as the Empire, twice as a rebel, and we are about 25 scenarios into our Gloomhaven campaign. I have put many hours into both of these great games.